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What is New Media Art? A range of new forms of contemporary art - many of which are found in this portfolio - are largely invisible to the general public. As a culture we tend to equate art with the products of film, television, and popular music. While these are well known by the general public, the new areas for expression in art have greatly expanded in the past few decades. |
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Defining New Media Art: A Theory of Meaning and Technique Classically, we tend to think of art as consisting of drawing, painting, prinkmaking, sculpture and more recently photography. In the modern world, we might also including the production of film and television. The developments of computer graphics have brought digitally-based art to the general public through modern filmmaking. However, there are many novel art forms arising from digital and physical medium which are still largely unknown and relatively invisibile, but which have been in production from many decades now. Some fields of New Media Art include kinetic sculpture, information art, organic and algorithmic art, interactive art, machinima and game design. As an artist experimenting with several of these, I've found the most common response to my work to be: "You do what?". Who could have imagined that scientific and technological advances could provide so many new opportunities for expression? In the following discussion I hope provide a theoretical foundation for New Media Art. When we look at a painting, such as Salvador Dali's Persistence of Memory (click here), we experience much more than simply paint on a canvas. Art operates directly on the level of meaning and symbolism. We experience a message, an idea, directly by seeing. Look carefully at Dali's painting. If another viewer stands beside us as we stare at the image and ask, "What are you looking at?". We know we are being asked: What aspect of meaning do you find intrugining about this work? Dali's painting may invoke time, dreams, or subconscious experience. We could also reply "I am looking at a painting," and shift the level of discussion. In either case, the primary function of art is to directly convey an idea, message, or meaningful symbol through seeing. To transform the imagination. If art is about ideas and meaning, why then do art schools divide themselves into the tools painting, drawing, printmaking and sculpture? This is a philosophical question, not a criticism. Why not have a major in art of the body, another major in art of the emotions, and another in art of the sub-conscious? Physics has majors in quantum physics, kinetics, and thermodynamics, each different types of physics. As a discipline, physics is generally not divided according telescopes, microscopes and spectrometers - that is its tools. So why is art, as an academic discipline, divided according to its tools? The reason is simply that art, covering all possible ideas of the imaginaion, would be far too vast to be organized on the level of meaning. In fact, Art History is dedictated solely to understanding the ideas of art past and present, and it does this primarily according to period (time) rather than meaning, which is still too vast a landscape to organize art. The purpose of art is to convey ideas, to communicate meaning. We can, however, make the observation that art is classically divided according to the techniques of painting, drawing and sculpture precisely because the meaning of art could be anything in the universe (and beyond). New Media Art has often be criticised for having "no solid theoretical foundation". This is partly because so many new forms seem to defy traditional classification. For example, is game design a form of art, a subject in game theory, a problem in computer science, or a kind of literary narrative? Many of the objections to game design have to do with the content of games in comparison to more established arts. Many video games are violent, while classical paintings are considered beautiful. To the parent of a child, how could both of these be called art - a word usually reserved for something inspiring and uplifiting - while we tend to think of games as entertainment. These complaints can all be summarize with a simple observation: On the level of meaning, all art is subject to criticism. The questioning and transforming of meaning is essential to art. The goal of the artist is not to structure our world as the natural sciences do, but to suprize us, to spark the imagination.. Thus, art is unbound by ideas. Yet organized by technique. Similarily, robotic art is movement rather than a technique. Why not simply make robotic art a new category of mechnically-driven kinetic art? The definitive test for a movement, as opposed to a technique, is that it may be expressed through any number of other techniques. There is a field of passive-motion robotics which uses no motors, thus robotics could also be naturally-driven. Robotic art may also be found in computer games, i.e. game robots, and also through illustration in science fiction. Although the development of robots requires particular novel techniques, the combination of machine and humanoid form found in robotics is not a technique, but a kind of meaning referring to the human body. Cyberfeminist art, mentioned in Christiane Paul's book Digital Art, is also not found above for the same reason. Feminist art originated in non-digital media, such as the Gorilla Girls in the 1960s, working primarily with photomontage. With the advent of the World Wide Web, cyberfeminism developed out of feminist art and shifted to the new "hacker" oriented medium of the internet. The message shifted from one technique to another. Cyberfeminism is about a particular meaning, expressed through the technique of Internet-based art. Yet it is not confined to this technique, and is thus a movement. Some prefer the term technology-based art, media art, or digital art for the contemporary situation of the digital medium. I prefer the term New Media Art to encompass all of the above forms because it carries no particular connotation toward any one technique while also distinguishing itself from Mixed media, which refers to a combination of traditional media, and from Multimedia, which consists of digital versions of traditional techniques. The essential point is that, if we understand the difference between message and technique, New Media Art can be more easily understood as a new discipline. Summary |
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